Esports Odds Feed
Esports pre-match and live prices with configurable margins and market templates.
Supplier popularity71%Esports odds, risk management and official tournament-data services for sportsbooks.
Popularity71%Explore the offering
Open a product to explore its capabilities, delivery and sources, or browse its type to compare alternatives.
Esports pre-match and live prices with configurable margins and market templates.
Supplier popularity71%Official esports event data for proprietary trading models, with API and trading-interface access.
Supplier popularity71%Esports bet monitoring and liability controls with operator settings and expert support.
Supplier popularity71%Oddin.gg supplies esports betting technology, with separate offers for compiled odds, risk management and tournament data. Its broader portfolio also includes embedded betting experiences and additional content.
For a sportsbook, the core choice is whether to buy compiled prices or retain its own models and consume event data. Risk-service responsibilities and any front-end requirements should then be scoped separately.
Sportsbooks and platform suppliers adding esports pricing, trading controls or data.
These reflect the supplier's public descriptions. Check individual products for scope; a company capability does not automatically apply to every offering.
Use these to confirm the details for your business and market.
Commercial-reach estimate
An estimated index of documented commercial footprint and geographic reach. It is not market share, customer satisfaction or a product recommendation.
The homepage states that the supplier is trusted by 300+ operators and platforms worldwide.
Scope: Supplier-declared operator and platform footprint. It does not establish 300 direct contracts or adoption of each product.
View sourceGlobal activity is described but a quantified supplier-wide country total was not established.
Scope: No quantified supplier-wide total established; unknown is not zero.
View sourceSource review confirms the recorded declaration, not an independent audit of every customer. Brands, customer groups and merchants are different units. Employee and follower counts do not affect this score.
The 300+ figure counts operators and platforms using the supplier, not necessarily direct contracts or customers of each product. The workforce band is self-reported and undated. A geographic total is not established. Under commercial-reach-v2, workforce figures are retained as company context and do not affect the score. Only commercial footprint and geographic reach are scored.
Popularity methodologyYes. Esports Odds Feed and Official Esports Data are distinct offers.
SourceThe homepage describes operators and platforms, not individual bettors or product-specific customers.
SourceThe risk product describes configurable limits and the option of expert-team assistance.
Source