Gaming Corps

Casino slots and non-slot game families for operators.

Popularity97%Estimated · high confidence
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About Gaming Corps

Gaming Corps is a Swedish game developer founded in 2014. Its casino portfolio spans slots and several non-slot families, including Instant Blitz, Plinko and Smash4Cash. The company publishes financial reports that provide a dated view of its workforce and distribution footprint.

For a content review, distinguish individual game families and the exact versions available to the operator. The variety of formats makes consistent acceptance testing, round reconciliation and release management as important as lobby presentation.

Founded
2014.Source
Portfolio scope
Casino slots and several non-slot game families.Source

Where this supplier fits

Operators and aggregators comparing slot content alongside alternative casino game formats.

Company-level capabilities

  • Casino slots
  • Instant-win content
  • Multiple game families
  • Public game catalogue

These reflect the supplier's public descriptions. Check individual products for scope; a company capability does not automatically apply to every offering.

Questions for your evaluation

Use these to confirm the details for your business and market.

  1. Which game families and title versions are available for our markets?
  2. How do wallet events and interrupted-round handling differ by format?
  3. What title changes require recertification or renewed acceptance testing?

Commercial-reach estimate

Gaming Corps popularity

97/100

An estimated index of documented commercial footprint and geographic reach. It is not market share, customer satisfaction or a product recommendation.

High evidence confidence100% of weighted inputs documentedChecked 8 Oct 2026
Commercial footprint 80% weight2,310+ live online casinos

Q2 2026 report lists 2,310+ live casinos.

Scope: Distribution endpoints/online casinos, including aggregator distribution; not unique directly contracted corporate customers.

Source period: 2026-06-30

View source
Geographic reach 20% weight50+ geographic markets

The Q4 2025 Swedish report says released games are available through more than 2,100 casinos across more than 50 geographic markets.

Scope: Supplier-reported commercial distribution markets at that report date, not a licence count.

Source period: 2026-02-20

View source

Source review confirms the recorded declaration, not an independent audit of every customer. Brands, customer groups and merchants are different units. Employee and follower counts do not affect this score.

The Q2 2026 infographic labels a wider 87-person workforce as employees. The financial table separately reports 42 period-end employees; the annual report explains that the wider group includes consultancy contracts. The narrower reported employee count is used. LinkedIn lists a 51–200 company-size band; the dated financial-report count takes precedence. Associated members and followers are excluded. Customer and market metrics retain their own dates and units; casinos are not equated with unique operator companies. Under commercial-reach-v2, workforce figures are retained as company context and do not affect the score. Only commercial footprint and geographic reach are scored.

Popularity methodology

Buyer questions, answered

Does Gaming Corps develop only slots?

No. Its public catalogue also separates Plinko, multiplier games, mine games, table games, Smash4Cash and Instant Blitz.

Source
Is Instant Blitz simply another name for the slot catalogue?

No. Gaming Corps lists Instant Blitz as a separate family combining instant-win, cluster and arcade-style features.

Source