Product directory

Gaming testing and certification

Technical evaluation, inspection and certification services for gaming software, systems and their integration against defined requirements.

19 products

Supplier popularity · Public-source research · Select up to three to compare

Popularity reflects the supplier’s estimated public scale, not the performance of an individual product. See the method →

Before you shortlist

How to evaluate gaming testing and certification

Identify exactly what will be tested: an RNG, game mathematics, a title, a platform or an operator integration are different objects. Record the build, configuration, hosting environment and target requirements. Establish the laboratory’s applicable scope and the report or certificate required for the intended submission; a supplier’s broad approval statement does not settle acceptance of a particular project.

Map evidence and access before the test starts. Request the source, binary, mathematical, configuration and operational inputs relevant to the agreed object, together with a secure transfer and retention process. Specify successful and error cases, external interfaces and responsibility splits. A test of an interface can leave the connected third-party service outside the evaluation, while a game review can leave platform account controls outside it.

Agree findings, remediation and version control. Establish who reproduces defects, who corrects them and what triggers retesting or a new submission after a change. Ask for the final deliverable and its explicit limitations, plus regulator acceptance and client submission responsibilities. Quote the same environment, jurisdiction and version scope across providers, including follow-up work; certification work does not guarantee a licence or commercial outcome.

What to compare

01

Test object

Which game, RNG, platform, system or integration is the object of evaluation?

02

Technical test scope

Which mathematical, functional, security and operational areas are tested?

03

Requirements and jurisdictions

Which applicable standards and jurisdictional requirements determine the test?

04

Inputs and access

Which software, mathematical, configuration and operational evidence is required?

05

Reports and certificates

What findings, reports or certificates are provided and to which version do they relate?

06

Acceptance and dependencies

Which third-party systems are excluded and who confirms regulator acceptance?

07

Changes and retests

Which changes require additional tests, revised evidence or a new submission?

08

Test delivery and security

How are environments, evidence transfer, access and remediation handoff managed?

09

Commercial scope

Which submissions, configurations, jurisdictions, reports and retests are charged?

Buyer questions, answered

Does game-engine testing cover the whole operator platform?

eCOGRA markets game-engine and platform certification separately. The tested object and purchased scope must be defined.

Source
Why commission integration testing?

eCOGRA describes tests of component interactions in the operator environment, including successful and error cases.

Source
Does an RGS test evaluate all third-party systems?

GLI explicitly limits certain interface elements to their implementation within the gaming system, excluding a complete third-party-system evaluation.

Source